3D complete technical artist
I studied at e-artsup, first as a game coder and then in the game art program.
I learned to code in C# for Unity and in blueprint for Unreal Engine.
I know how to model 3D game ready assets and set up armatures for animation, create complex materials for environments and find ways of optimizing performance.
I also know how to paint my own textures by hand, and I'm learning procedural creation in my spare time.