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Arnoux Noé
Arnoux Noé
3D / technical artist
Lyon, France

Summary

3D complete technical artist

I studied at e-artsup, first as a game coder and then in the game art program.

I learned to code in C# for Unity and in blueprint for Unreal Engine.
I know how to model 3D game ready assets and set up armatures for animation, create complex materials for environments and find ways of optimizing performance.
I also know how to paint my own textures by hand, and I'm learning procedural creation in my spare time.

Skills

3D Modeling3D VisualizationGame Design3D AnimationRiggingC#

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Blender
Blender
ZBrush
ZBrush
3ds Max
3ds Max
Tree It
Tree It
Gaea
Gaea
Photoshop
Photoshop
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Illustrator
Illustrator
Substance 3D Painter
Substance 3D Painter
Substance Designer
Substance Designer
Visual Studio
Visual Studio